Halo 4’s Amazing Cinematics

One of the main things I really disliked about Bungie’s Halo games is that the in-game cut-scenes and cinematics always looked really poor, 343 Industries has changed that in a big way with some amazing pre-rendered cinematics and the in-game cut-scenes also look really good.

Personally I am not a fan of some of the facial animation, it looks a bit weird to me, but many people at work really love it.

There is a great article on Eurogamer about the visuals in Halo 4, talking about the 720p resolution, anti-aliasing, etc.

Halo 4 Reviews

IGN- 9.8

  • +Astounding aesthetic, AI, presentation
  • +Unbeatable sound design
  • +Impeccably paced campaign
  • +Endless, balanced multiplayer
  • +Still-unmatched social multiplayer options

GameSpot- 9

The Good

  • Engrossing, emotional story
  • Stellar combat mechanics
  • Attractive environments, charismatic characters, and exceptional soundtrack
  • Greater diversity in competitive multiplayer
  • Powerful creation and customization tools.

The Bad

  • Spartan Ops missions are too fleeting.

Eurogamer- 8

Halo 4 is authentic, and assures 343’s role is more than a mere tribute act. Their delicate yet sprawling work may be more continuation than true expansion – and perhaps the true test comes in the next step – but for now, Halo returns with a bang, not a whimper.

Check out the pre-order bonuses you get from different stores here.

There is a multiplayer live video (but is on demand now) from Major Nelson at 343 Industries.

Have a look at my other posts about Halo here.