Rustclad Anniversary Trailer

I posted about the upcoming game Rustclad a year ago as it is an interesting take on the development process of a game. Everything in the game is physically made/sculpted using traditional techniques. Then these models are scanned into a computer and placed into the game engine to create the world.

The game looks like it is coming on well and I look forward to seeing the final thing.

Check out the Rustclad website for more information.

Cube: A Video About Video Game Graphics

I really enjoyed this abstract homage to the development of video game graphics using just a simple cube. There were some great references in there from the original cube of Pong, the iconic Mario ‘?’ box and Fez, as well as some of my favourite games such as Unfinished Swan.

Check out the original article over on Kotaku.

History Of Jumping In Video Games



Tom Butler has written a great article over on about the history of jumping in video games. One of the most quaint essential gameplay mechanics has an interesting history behind it, some of which I am sure you will know and some parts you will know from playing games but you don’t realise. Make sure you go check it out.

A Brilliant Collaboration Between An Artist And A 4 Year Old



Illustrator Mica Angela Hendricks had a brilliantly creative idea by letting her 4 year old daughter draw the bodies onto the head portraits she had drawn. Here are some of the amazing results.

Check out the article over on for more images.