New Xbox 6x More Powerful Than The 360?

The new Xbox to be 6x more powerful than a 360 and is expected at the end of 2013?

Xbox 720, Xbox Loop — whatever Microsoft ends up calling it, that hot rod of a console looks to be on deck for a late fall 2013 release. According to IGN’s sources, this successor to the Redmond gaming throne is purported to pack a GPU based on AMD’s 6000 series of chips and will boast silicon circuitry that catapults its performance past Nintendo’s upcoming Wii U by 20 percent. If you’re looking for a more apples to green X’s comparison, this next-gen console’s graphical capabilities are also reportedly six times greater than its 360 progenitor. While MS is likely holding back its monstrous new platform for a big E3 reveal, it appears the company’s still whittling down its spec list, with dev kits to be issued later this August. No mention was made of its rumored Kinect 2 integration, but we’re more than certain that famous hacking tech will be front and center.

Check out the original article on Engadget: Next Xbox console to be six times more powerful, headed for fall 2013 release?

Holographic Game Engine

Developers have combined a Kinect and Windows Phone to create a holographic game engine. It was posted on Engadget and they explain it well:

If your life is anything like ours, it’s in sore need of more pseudo-holographic helicopters. Fortunately, YouTube user programming4fun has come up with a solution, using Microsoft’s Kinect beta SDK and a Windows Phone handset. The system, pictured above, basically consists of a Kinect and a 3D engine; the former tracks the position of a viewer and automatically adjusts the image projected by the latter, creating the illusion of a 3D landscape. In this case, that landscape happened to feature a holographic helicopter, which could be controlled using a phone’s accelerometer and a Windows Phone 7 app (apparently called HoloController). Watch it in action, after the break.

Check out the original article: Kinect and Windows Phone combine to create holographic game engine

Rocksteady Making Teenage Mutant Ninja Turtles?

Rumours are that Rocksteady are making Teenage Mutant Ninja Turtles using the same engine used for Batman Arkham City. I REALLY hope this is true, they would make such an amazing game!

Industry veteran Paul Gale, who is generally regarded as a trusted source, has heard word that Rocksteady Studios might be working on a new Teenage Mutant Ninja Turtles game titled Teenage Mutant Ninja Turtles: Manhattan Crisis, as a follow-up to the well-received Batman: Arkham Asylum and Batman: Arkham City games. The game is allegedly in development for the Wii U, Xbox 360, and PlayStation 3.

The ramblings include a whole slew of interesting details, which you can find right after the break.

Leonardo, Donatello, Raphael, and Michelangelo are the four playable characters, each with their own varied move set and weapon of choice (sword, bo staff, sai, and nunchucku…respectively).
Flashbacks are played as Master Splinter/Hamato Yoshi.
Shurikens, smoke bombs, grappling hooks, and climbing foot spikes.
Gameplay and story/stage progression similar to Batman: Arkham City.
Classic characters such as Bebop and Rocksteady (warthog and rhinoceros), Dr. Baxter Stockman, Shredder (Oroku Saki), and Krang act as bosses and in the case of the humans-turned-mutants, you fight them in both forms throughout the story.
The Turtle Van and Turtle Blimp will be present and with them and other gadgets, the Wii U build is expected to have touch screen controls for specific actions.
Multiplayer is unknown.
Graphics engine used is that of Arkham City.
The game is expected to be more dark than slapstick, but the turtles themselves and their interactions with the Foot Clan, bosses, and story characters like April O’Neil and Casey Jones will still have comedy attached.
Purportedly being in development for Wii U, Xbox 360, and PlayStation 3.
Careful selection of voice actors to bring the universe to life as well as Rocksteady did with their two Batman games.
Manhattan Crisis shares a similar name to the 1991/1992 NES title, “The Manhattan Project”, but is very much its own title.

There are lots of reasons to believe this rumour, the primary one being that the transition from a Batman game to a Teenage Mutant Ninja Turtles one would be relatively easy for Rocksteady in terms of style, production, and control. But the source this rumour originated from is not directly tied to the game’s development, so it’s definitely possible that it might be fake, as tantalizing as it sounds.

Check out the original article on Teenage Mutant Ninja Turtles: Manhattan Crisis coming to the Wii U?