Speaking to GI.biz, SCEE senior development manager Simon Benson said the slow uptake in 3D televisions would not cause the company to drop 3D support from its games. “It isn’t a huge overhead,” he said. “In some cases we’ve had titles where 3D has been half a per cent of overhead. It can literally be the render programmer spending a couple of weeks manipulating it. So often it’s a case of it doesn’t even hit the radar of whether we should or shouldn’t, it can just be done.” Benson, however, believes that 3D TV will take off eventually, pointing to a gradual decrease in prices and saying that, eventually, people won’t have a choice. “We’re not asking people to fork out twice as much here,” he said, “and I think what is probably going to happen over time is it’ll be the case like now: if you go out and buy a standard definition TV you probably just wouldn’t be able to. I think that’s where 3D is going.”
I think the main thing that will sway it is when 3D TVs that you do not need to wear glasses for improve and become main stream.